What Does a React Native App Cost?
A React Native app in Sweden in 2026 usually costs between SEK 400,000 and 2.5 million depending on scope. The shared codebase for iOS and Android typically saves 25–40 percent compared to double native development. The savings shrink when the app needs many native modules, extreme performance, or a lot of platform-specific design.
React Native is today the most common way to build an app for both iOS and Android without paying for two separate development tracks. In price terms, most React Native projects in Sweden land between SEK 400,000 and 2.5 million – and where in the range you end up is decided by scope, not by the framework. Here’s the price picture and the logic behind it.
Price ranges by level
| Level | Typical cost | Example |
|---|---|---|
| Simpler app | SEK 400,000–700,000 | Login, a few views, content from an existing API |
| Medium-complexity app | SEK 700,000–1,400,000 | Custom backend, push notifications, payment, multiple roles |
| Advanced app | SEK 1,400,000–2,500,000 | Real-time data, integrations with business systems, high security requirements |
The ranges assume both platforms – that’s the whole point of React Native. Hourly rates at Swedish agencies usually run SEK 900–1,400; what separates the levels is the number of hours.
Where in the range a project lands is driven by the same factors as for apps in general: the scope of the backend, the number of integrations, the design ambition, and the security requirements. React Native doesn’t change those factors – it changes how many times you pay for them.
Why a shared codebase lowers the price
In a native setup, every feature gets built twice: once in Swift for iOS, once in Kotlin for Android. With React Native, the interface and business logic are written once and run on both platforms. The typical saving is 25–40 percent compared to double native development.
Why not 50 percent? Because some work stays duplicated: store releases, platform testing, and occasional per-OS adjustments. But the saving doesn’t stop at the build – it repeats every year. Maintenance is usually estimated at 15–25 percent of the development cost per year, and with one codebase, both the base is lower and the work is simpler: one update instead of two when Apple and Google release their annual OS versions.
A worked example
Picture a booking app with accounts, a calendar, Swish payment, and push notifications for both iOS and Android. Built as two native apps: in the range of SEK 1.4–1.6 million. Built in React Native: often SEK 900,000–1,100,000. Same features, same stores, one codebase.
Add maintenance on top. With the 15–25 percent rule of thumb per year, the native version comes with an annual cost of around SEK 210,000–400,000, while the React Native app lands around SEK 135,000–275,000. Over three years, the total difference grows to several hundred thousand kronor – money that can go toward new features instead of parallel duplicate work.
When React Native doesn’t save money
Honest disclosure: there are projects where the savings shrink or disappear.
- Many native modules. A few platform-specific features are solved cheaply with native modules, but if half the app consists of special cases – unusual sensors, heavy SDKs, deep OS integrations – a lot still gets built twice.
- Extreme performance requirements. Games, real-time audio, and advanced image processing want to talk directly to the platform. There, native is right from the start.
- Heavily platform-specific UI. If the iOS and Android versions are meant to deliberately look different and follow their own design philosophy in detail, the benefit of a shared interface disappears.
If you recognize your app here, it’s not React Native’s fault – it’s the wrong tool for the job, and a serious vendor will say so before the quote gets written.
Getting an accurate quote
The price is driven by scope, so the best thing you can do is nail it down: which flows are in version one, which integrations are required, and what can wait. A short discovery phase or requirements review nearly always pays for itself in fewer surprises.
Good input for a quote has three parts: a list of flows in priority order, an honest description of the existing systems the app needs to talk to, and clarity on who’s responsible for design and content. With that, a vendor can give you a range that holds up – without it, you either get padding in the price or extra invoices.
React Native is our main stack for app development at Weapp, so we’re happy to give you a concrete price range for your idea – read about our services or get in touch with a short description.
Frequently asked questions
Why is React Native cheaper than native development?
Because the iOS and Android app share a codebase instead of being built as two separate projects in Swift and Kotlin respectively. Features get built, tested, and maintained once. The savings are typically 25–40 percent – not 50, since store releases and some platform adaptation remain per platform.
Does the app end up worse than a native app?
For normal business apps: no. React Native uses the platform's real UI components, so the app feels at home on both iPhone and Android. Extreme demands on graphics, real-time performance, or hardware-level features can still justify native development, though.
What costs come on top of development?
Store accounts (Apple Developer USD 99/year, Google Play a one-time USD 25 fee), hosting for the backend and third-party services, plus ongoing maintenance – a common rule of thumb is 15–25 percent of the development cost per year. Always ask the quote to specify what's included.
How long does it take to build a React Native app?
A simpler app often takes 2–3 months, a medium-complexity one 3–6 months from start to store release. The timeline is driven by the same factors as the price: backend, integrations, and how clear the requirements are when development starts.
Does React Native work for an app on just one platform too?
Yes, it can – especially if the other platform might become relevant later, or if the team already knows React. If the app is guaranteed to live on only one platform and also needs to sit close to the hardware, native development can be just as reasonable a choice.